Fantasy / General – fantasy works which use the standard tropes, without specifically falling into one of the narrower genre definitions.
Fantasy / Collections & Anthologies – compilations of many different fantasy works.
Fantasy / Contemporary – fantasy works written in a world equivalent to the current day, age, reality as when the author lived and wrote the story. Fantasy tropes applied to a modern world setting.
Fantasy / Dark Fantasy – fantasy works that combine fantasy with elements of horror. This genre encompasses works that have a dark, gloomy atmosphere or a sense of horror and dread.
Fantasy / Epic – originally a long poem or story celebrating the exploits of factual or fictitious heroes, but now applied to books in the same theme.
Fantasy / Historical – a fantasy story set in a recognizable period of history. As well as telling the stories of ordinary people’s lives, Historical Fantasy will often involve political or social events of the time with the addition of Fantasy elements, such as magic and mystical creatures.
Fantasy / Paranormal – works that mix standard fantasy tropes with a subset of psychic forces to enrich the story environment with unique phenomena outside the bounds of established science. Psychic forces include extrasensory perception (ESP), telekinesis, ghosts, poltergeists, life after death, reincarnation, faith healing, human auras, cryptids, and so forth.
Fantasy / Sword & Sorcery (S&S) – works that use sword fighting and high fantasy magical elements as key elements that revolve around individual character stories. Generally works in this category have many swashbuckling scenes involving exciting and violent conflicts. Many, but not all, works also include romance elements as well as a small number of supernatural elements.
Fantasy / Urban – fantasy works where the majority of the story takes place in metropolitan locations such as large cities or arrays of towns interconnected by a form of rapid transportation, such as rivers or paved roads with reasonable municipal works like bridges and ferries.
Science-Fiction / General – works which realistically describe possible future events and technologies without specifically falling into one of the narrower genre definitions.
Science-Fiction / Action & Adventure – sci-fi works in which action is the key element, overshadowing characters, theme and setting. The conflict in an adventure story is often man against nature, meaning things are out of the control of other characters in the book.
Science-Fiction / Alien Contact – sci-fi works that deal with initial contact with a new alien species, without any requirement that the narrative universe, as is, doesn’t already have known alien life forms.
Science-Fiction / Apocalyptic & Post-Apocalyptic – sci-fi works that describe the end of civilization through any number of catastrophes such as nuclear warfare, pandemic, extraterrestrial attack, impact event, cybernetic revolt, dysgenics, divine judgment, runaway climate change, resource depletion, ecological collapse, or some other general disasters. Post-Apocalyptic works are set in a world or civilization after such a disaster.
Science-Fiction / Alternative History – sci-fi works set in a parallel world from the exiting timeline created by a change in a historical event that produced a series of changes yielding a new current modern day.
Science-Fiction / Collections & Anthologies – compilations of many different sci-fi works.
Science-Fiction / Cyberpunk – sci-fi works that describe a future of “high tech and low life,” expressing the standard, often dark, tropes of the negative impact of technology on humanity, the fusion of man and machine, the corporate control over society. Cyberpunk stories often focus on an underground group or hero working as a mercenary for using advanced computer systems to steal valuable data from extremely large “mega” multi-national companies in the near future.
Science-Fiction / Genetic Engineering – sci-fi works that deal with a future where science has gained the ability to modify the genetics. These works normally deal with the negative impact of genetically altering humanity.
Science-Fiction / Hard Science-Fiction – sci-fi works that emphasize actual science and technical details. The science behind the high technology is described in detail, and the author provides significant technical detail and scientific accuracy.
Science-Fiction / Military – sci-fi works that deal with a military force, usually from a soldier’s point of view. Military Science-Fiction places emphasis on military maneuvers and command structure accuracy.
Science-Fiction / Space Opera – sci-fi works that emphasizes melodramatic adventure, often with some romance, often set completely in outer space, and usually involving conflict between opponents possessing advanced technologies.
Science-Fiction / Steampunk – sci-fi works featuring advanced machines and other technology powered by steam. The setting is usually roughly the Victorian era, 19th century with cities and culture recognizably based on Earth’s Western societies.
Science-Fiction / Time Travel – sci-fi works set in almost any time period often mixed with either Hard Science-Fiction and historically accurate settings where the characters have the ability to move through time. The works usually deal with the morality issues caused by the ability to travel in time.
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